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FAQ |
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| Examples for Processing (BETA) version 91+. If you have a previous version, use the examples included with your software. If you see any errors or have comments, please let us know. |
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Directional by REAS <http://reas.com> Move the mouse the change the direction of the light. Directional light comes from one direction and is stronger when hitting a surface squarely and weaker if it hits at a a gentle angle. After hitting a surface, a directional lights scatters in all directions. Created 28 April 2005 |
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// Directional
// by REAS <http://reas.com>
void setup()
{
size(200, 200, P3D);
noStroke();
fill(204);
}
void draw()
{
noStroke();
background(0);
float dirY = (mouseY/float(height) - 0.5) * 2.0;
float dirX = (mouseX/float(width) - 0.5) * 2.0;
directionalLight(204, 204, 204, -dirX, -dirY, -1);
translate(20, height/2, 0);
sphere(60);
translate(120, 0, 0);
sphere(60);
}
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| Processing is an open project initiated by Ben Fry and Casey Reas | ||
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