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// Mouse Functions
// by REAS <http://reas.com>
float bx;
float by;
int bs = 20;
boolean bover = false;
boolean locked = false;
float bdifx = 0.0;
float bdify = 0.0;
void setup()
{
size(200, 200);
bx = width/2.0;
by = height/2.0;
rectMode(CENTER_RADIUS);
}
void draw()
{
background(0);
// Test if the cursor is over the box
if (mouseX > bx-bs && mouseX < bx+bs &&
mouseY > by-bs && mouseY < by+bs) {
bover = true;
if(!locked) {
stroke(255);
fill(153);
}
} else {
stroke(153);
fill(153);
bover = false;
}
// Draw the box
rect(bx, by, bs, bs);
}
void mousePressed() {
if(bover) {
locked = true;
fill(255, 255, 255);
} else {
locked = false;
}
bdifx = mouseX-bx;
bdify = mouseY-by;
}
void mouseDragged() {
if(locked) {
bx = mouseX-bdifx;
by = mouseY-bdify;
}
}
void mouseReleased() {
locked = false;
}
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