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  Reference for Processing (BETA) version 91+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.  
Name  

ambient()

   
Examples  
size(100, 100, P3D); 
background(0); 
noStroke(); 
directionalLight(153, 153, 153, .5, 0, -1); 
ambientLight(153, 102, 0); 
ambient(51, 26, 0); 
translate(70, 50, 0); 
sphere(30); 
 
Description   Sets the ambient reflectance for shapes drawn to the screen. This is combined with the ambient light component of environment. The color components set through the parameters define the reflectance. For example in the default color mode, setting v1=255, v2=126, v3=0, would cause all the red light to reflect and half of the green light to reflect. Used in combination with emissive, specular(), and shininess() in setting the materal properties of shapes.
   
Syntax  
ambient(gray)
ambient(color)
ambient(v1, v2, v3)
   
Parameters  
gray   int or float: number specifying value between white and black

color   color: any value of the color datatype

v1   int or float: red or hue value

v2   int or float: green or saturation value

v3   int or float: blue or brightness value

   
Returns   None
   
Usage   Web & Application
   
Related   emissive()
specular()
shininess()
 
 






   
 
Updated: Fri Jul 15 16:35:29 PDT 2005
 
 








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