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Index \ Java
\ ActionScript
\ Lingo \
Python \ Design
By Numbers |
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Processing | Design By Numbers | |
background(0); background(255); |
Paper 100 Paper 0 |
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background(255, 204, 0); | N/A | |
stroke(255); stroke(0); |
Pen 0 Pen 100 |
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stroke(255, 204, 0); | N/A | |
fill(0, 102, 153); | N/A | |
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Processing | Design By Numbers | |
point(30, 20); | Set [30 20] 0 | |
line(0, 20, 80, 20); | Line 0 20 80 20 | |
rect(10, 20, 30, 30); | Field 0 20 40 50 100 | |
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Processing | Design By Numbers | |
set(30, 20, 255); | Set [30 20] 100 | |
a = get((60, 10); | Set a [60 10] | |
pixels[y*width+x] | [x y] | |
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Processing | Design By Numbers | |
int x = 70; // Initialize x = 30; // Change value |
Set X 70 // Initialize Set X 30 // Change value |
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float x = 70.0; x = 30.0; |
N/A | |
int[] a = {5, 10, 11}; a[0] = 12; // Reassign |
set <array 1> 5 set <array 2> 10 set <array 3> 11 set <array 1> 12 // Reassign |
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Processing | Design By Numbers | |
void draw() { // Statements } |
Forever { // Statements } |
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for(int a=45; a<=55; a++) { // Statements } |
Repeat A 45 55 { // Statements } |
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if(c==1) { // Statements } |
Same? C 1 { // Statements } |
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if(c!=1) { // Statements } |
NotSame? C 1 { // Statements } |
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if(c < 1) { // Statements } |
Smaller? C 1 { // Statements } |
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if(c >= 1) { // Statements } |
NotSmaller? C 1 { // Statements } |
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if((c >= 1) && (c < 20)) { // Statements } |
NotSmaller? C 1 { Smaller? C 20 { // Statements } } |
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if(c >= 20) { |
N/A | |
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Processing | Design By Numbers | |
// Comment | // Comment | |
void doIt(int x) { // Statements } doIt(x); |
Command doIt X { // Statements } <doIt X> |
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int square(int x) { return x*x; } square(X); |
Number Square X { value (x*x) } <square X> |
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Processing | Design By Numbers | |
mouseX mouseY mousePressed |
<Mouse 1> <Mouse 2> <Mouse 3> |
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void mousePressed() { // Statements } |
N/A | |
(key=='a') (key=='b') ... |
<Key 1> <Key 2> ... |
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void keyPressed() { // Statements } |
N/A | |
hour() minute() second() |
<Time 1> <Time 2> <Time 3> |
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Processing >> Design By Numbers by Josh Nimoy |
Processing is an open project initiated by Ben Fry and Casey Reas | ||
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