 |
 |
 |
Name |
|
float |
 |
|
|
Examples |
|
float a; // Declare variable "a" of type float
a = 1.5387; // Assign "a" the value 1.5387
float b = -2.984; // Declare variable "b" and assign it the value -2.984
float c = a + b; // Declare variable "c" and assign it the sum of "a" and "b"
|
|
|
Description |
|
Datatype for floating-point numbers, a number that has a decimal point. Floating-point numbers are often used to approximate analog and continuous values because they have greater resolution than integers. Floating-point numbers can be as large as 3.40282347E+38 and as low as -3.40282347E+38. They are stored as 32 bits of information. The first time a variable is written, it must be declared with a statement expressing its datatype. Subsequent uses of this variable must not reference the datatype because Processing will think the variable is being declared again. |
 |
|
|
Syntax |
|
float var
float var = value
|
 |
|
|
Parameters |
|
var |
|
variable name referencing the float
|
value |
|
any floating-point value
|
|
 |
|
|
Usage |
|
Web & Application |
 |
|
|
Related |
|
splitFloats() int |