 |
 |
 |
 |
Name |
|
framerate() |
 |
|
|
Examples |
|
void setup() {
framerate(4);
}
int pos = 0;
void draw() {
background(204);
pos++;
line(pos, 20, pos, 80);
if(pos > width) {
pos = 0;
}
}
|
|
|
Description |
|
Specifies the number of frames to be displayed every second. This is acheived by calling delay() at the end of the draw() to slow down the display. If the processor is not fast enough to maintain the specified rate, it will not be acheived. For example, the function call framerate(30) will attempt to refresh 30 times a second. It is recommended to set the framerate within tsetup(). |
 |
|
|
Syntax |
|
framerate(fps)
|
 |
|
|
Parameters |
|
fps |
|
int: number of frames per second
|
|
 |
|
|
Returns |
|
None |
 |
|
|
Usage |
|
Web & Application |
 |
|
|
Related |
|
delay() |
|
|