FAQ
 
 
Cover  \ Exhibition  \ Learning  \ Reference  \ Download  \ Discourse   
      Language \ Environment \ Libraries \ Comparison
 
   
   
Abridged (A-Z) \ Complete (A-Z)  
   
  Reference for Processing (BETA) version 91+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.  
Name  

rotateZ()

   
Examples  
size(100, 100, P3D); 
translate(width/2, height/2); 
rotateZ(PI/3.0); 
rect(-26, -26, 52, 52); 
size(100, 100, P3D); 
translate(width/2, height/2); 
rotateZ(radians(60)); 
rect(-26, -26, 52, 52); 
Description   Rotates an object around the Z axis the amount specified by the angle parameter. Angles should be specified in radians (values from 0 to PI*2) or converted to radians with the radians() function. Objects are always rotated around their relative position to the origin and positive numbers rotate objects in a counterclockwise direction. Transformations apply to everything that happens after and subsequent calls to the function accumulates the effect. For example, calling rotateZ(PI/2) and then rotateZ(PI/2) is the same as rotateZ(PI). If rotateZ() is called within the draw(), the transformation is reset when the loop begins again. This function requires passing P3D or OPENGL into the size() parameter as shown in the example above.
   
Syntax  
rotateZ(angle)
   
Parameters  
angle   float: angle of rotation specified in radians

   
Returns   None
   
Usage   Web & Application
   
Related   rotateX()
rotateY()
translate()
rotate()
scale()
pushMatrix()
popMatrix()
 
 






   
 
Updated: Fri Jul 15 16:36:05 PDT 2005
 
 








Creative Commons License
 
  Processing is an open project initiated by Ben Fry and Casey Reas  
  © Info