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  Reference for Processing (BETA) version 91+. If you have a previous version, use the reference included with your software. If you see any errors or have any comments, let us know.  
Name  

pointLight()

   
Examples  
size(100, 100, P3D); 
background(0); 
noStroke(); 
pointLight(51, 102, 126, 35, 40, 36); 
translate(80, 50, 0); 
sphere(30); 
 
Description   Adds a point light. Lights need to be included in the draw() to remain persistent in a looping program. Placing them in the setup() of a looping program will cause them to only have an effect the first time through the loop. The affect of the v1, v2, and v3 parameters is determined by the current color mode. The x, y, and z parameters set the position of the light.
   
Syntax  
pointLight(v1, v2, v3, x, y, z)
   
Parameters  
v1   int or float: red or hue value

v2   int or float: green or hue value

v3   int or float: blue or hue value

x   int or float: x coordinate of the light

y   int or float: y coordinate of the light

z   int or float: z coordinate of the light

   
Returns   None
   
Usage   Web & Application
   
Related   lights()
directionalLight()
ambientLight()
spotLight()
 
 






   
 
Updated: Fri Jul 15 16:36:00 PDT 2005
 
 








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